The soul of SS13 lies in being more of a one-shot D&D session than a game of Warhammer. That is to say that the primary focus of the game should be the journey, not necessarily whether you win or lose, or whether or not you make it back alive (or as the same person you started the round with!)
Just like a tabletop Roleplaying Game, SS13 requires a bit of, well, role play. Monkestation itself has no minimum character roleplay requirements, but building a character that you play as can give yourself interesting constraints to play within, as well as make the game more interesting for the people you interact with.
This can seem pretty overwhelming if you don't consider yourself the most creative, but that's okay! You don't have to be exceptionally creative to make an RP character. You don't even need a 25 page back story with all of your characters wants, fears, and needs encapsulated in an encyclopedia. The beauty of round based experiences like SS13 is that you can develop your character's story as you play them, making any interaction or event canon to that character's lore, or an integral piece of information that motivates them.
The self-insert: There's nothing wrong with just plopping yourself into a game. In fact, some of the most memorable characters are self-inserts. Because what do you know better than yourself? For a self insert, you don't even have to fully place a carbon copy of yourself into the game, you can instead take some bits of your personality and exaggerate them.
The shameless rip-off: Another easy way to make a character is to just take a character you like from other media and insert them into space. An established character already has the groundwork for motivations and typically how they'd react to new things.
The straight-man: This is an incredibly common character archetype in media, and works in any situation. The key to the straight man is to just… react to the surroundings as if they are in fact, not normal at all.
Check out the different available species and quirks in the preferences! Even hitting the random button can give you a burst of inspiration.
Roleplay (RP) is a creative and immersive form of interactive storytelling within the gaming world, where players assume the personas of fictional characters and actively engage with the game environment and each other. Unlike conventional gameplay, RP transcends mere strategic decisions or objectives, focusing instead on the authentic portrayal of characters with distinct personalities, backgrounds, and motivations. It is a collaborative venture, weaving a tapestry of narratives that evolve dynamically based on the characters' interactions, choices, and the unfolding events within the game. RP adds depth, emotional resonance, and a shared sense of storytelling to the gaming experience, transforming virtual worlds into vibrant and living landscapes of imaginative exploration.
Consistent Behavior:
Interactions:
Collaborative Storytelling:
Consider "Yes, And" to build upon the contributions of others and further enrich the collaborative storytelling experience.
In the context of roleplaying games or collaborative storytelling, applying "Yes, And" means acknowledging and embracing the contributions of other players. When someone introduces an element or idea into the story, responding with "Yes, And" involves accepting that contribution and adding to it, contributing to a richer and more dynamic narrative. It encourages inclusivity, creativity, and a cooperative storytelling experience.
Embarking on your first roleplaying (RP) adventure can be both exhilarating and a tad overwhelming. Fear not! This guide is here to offer guidance for those new to the RP realm. Here are some tips to help you along your journey.
With respect to roleplay, this will also help to serve what things you remember during certain situations so that the playing field is as fair as possible.
With respect to death and revival, there are going to be some expectations of how far you remember. The method of revival will help determine what you will remember. We'll start with the most restrictive memory requirements up to the least restrictive.
Method | Memory Limit |
---|---|
Cloning | Up to the most recent clone scan. |
Normal Revival | Anything up to small details of your death, but not identity of the murderer |
Antagonist Revivals | No limit |
Brain on MMI | No limit |
Some specific notes regarding the revivals: