SERVICE STAFF | |
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Access: Bar, Theatre, ORM, Weapon Permit Additional Access: Hydroponics, Kitchen, Morgue Difficulty: Easy Supervisors: Head of Personnel Duties: Serve booze to everyone! Mix drinks Guides: Alternate Titles: Mixologist, Barkeeper, Barista |
You are one half of the Maltese Falcon.
Bare minimum requirements: Hang around the bar and provide people with liquids in glass cups.
Equipment
Armor vest: don't underestimate the value of this in blocking damage
Double-Barrelled Shotgun
A shaker for mixing drinks
Vending machine containing formal uniforms like what you start with, black shoes and top hats. There is an additional top-hat on the bar.
Booze-O-Mat, your ID-locked best friend and container of all that is alcoholic.
Beer keg, beer locker, vending machines and a mixer, all inside your storage room.
Beer goggles, for identifying reagents in drinks. Additionally, allows you to throw glasses without breaking it or spilling a drop of its contents.
Your loyal monkey assistant. Has a tendency to push people around, be abused and get harvested for meat by the chef.
Barman Recipes: Mixing Drinks and Changing Lives
Drink display, for your special mixes so you don't have to scatter them on the counter like a sleazeball. (Only on some stations)
Your shotgun is double-barrelled. It can hold two shells at once and fire both in quick succession. Clicking it in your hand will break the shotgun, causing the shells inside to fall to the floor. It starts loaded with two beanbag shells, and you start with extra ones in your bag.
You can get more shells using cargo's autolathe.
Rubbershot shells (green) fire in a burst of 6 pellets dealing 3 brute and 11 stamina per bullet
Beanbag shells (green) fire 1 bullet and do ten brute damage and 55 stamina
Shotgun darts (purple) do five brute damage but can be loaded with up to 30 units of any reagent to inject on being hit with
Incendiary slugs (orange) deals 20 brute damage and sets the target on fire.
Autolathes can create circular saws, which you can use to saw off your shotgun so it can fit in your bag. If you do this while the gun is loaded, it will go off in your face.
Science can also research Technological shells, which you can use to create different types of Shotgun ammo via the crafting menu, such as Meteorslug shells, Pulse slug shells, Dragonsbreath shells, and others.
Your bottles are a powerful multi-purpose tool. Whether it be for drinking, splashing on people via throwing or smashing. Depending on the chemical or booze mix you fill your bottles with, you can have bottles that are very useful for healing, robusting or flat out annoying people via throwing them, smashing them on people's heads or forcing others to drink from them. You can also load your personal collection of bottles onto a tray to carry more bottles than a cardboard box would be able to carry and it's easy access to your bottles if you put the tray on your belt. If you put your bottle tray on your belt, you could quick-equip from your belt by pressing the "Quick-equip belt" hotkey and sling bottles before your opponent could even react. Here are things you can do with your bottles.
You have a whole bunch of spirits in your handy Booze-o-mat vending machine, with which to mix all manner of drinks. The Vodka in your Booze-o-mat cures some radiation, and Screwdriver can efficiently purge radiation in engineering staff.
Difficulty is minimal, but bar fights can get deadly if your most valued patrons are too drunk to intervene. People also love to murder people having a good time in the bar, especially if you start serving Beepsky Smashes.
Is that NPC Pun Pun too boring for you? Well now you can turn someone into Pun Pun! First take Pun Pun to genetics and get him scanned in those fancy machines. You want to scan UI+UE and SE. Inject the victim willing participant with the SE first and wait til he becomes a monkey. Second inject him with the UI+UE and tada! Player controlled Pun Pun. Take him back to the bar and have him dance on the table tops for space cash. The old Pun Pun can be given to the chef to quench the evil desires of that wretched machine of his.
Alternatively, you can get a Mind Magnification helmet from Cargo and put it on Pun Pun or another monkey to make the monkey controlled by another player, picked from ghosts.
If you want to communicate with the new Pun Pun be sure to get a pAi. If your monkey friend is too quick to leave you don't fret! Monkeys can be handcuffed, so just handcuff him to chair. Now he can NEVER LEAVE!
The chemist has access to, and will usually readily give, most of the chemicals you could want for drinks. In addition, many chemicals have tastes and effects on their own, and can be added to drinks to create flavor/effect combinations that are impossible with just the booze-o-mat and dispensers. For example, thermite tastes like sweet metal, and chlorine trifluoride tastes like burning- both creating delicious drinks that are also serious weapons or tools when thrown.
Several drinks you can make will have actual effects OTHER than getting people sloshed. To name a few: