“Half-Orc
The bastards of Graggar.
Half-Orcs are the offspring of orcs and another race, the powerful Graggarite genes of the former corrupting and maiming those of their fairer mates. This causes their children to be severely deformed, looking much more like their monstrous progenitor.
Due to their orcish parent's refusal to nurture them, as well as their other parent often rejecting or attacking them, most Half-Orcs will grow as orphans. Their rejection by the rest of society sauces their growth to stunt, often making them hostile and prone to violence. Because of this, most will assume the worst in them, believing that they are cursed to follow their orcish parent's footsteps in the gorging of kin-flesh.
A Half-Orc may look much like its monstrous progenitor, sporting tusks and natural strength.
THIS IS AN EXTREMELY DISCRIMINATED SPECIES. EXPECT A MORE DIFFICULT EXPERIENCE. NOBLES EVEN MORE SO PLAY AT YOUR OWN RISK.”
Half-orcs are big, dumb, muscular brutes. They have very few hair colors, green, black, and brown. Their skins are a range of greens, with a sprinkle of red, mint, blue, and white. They have tusks, deformed pig-like faces, and reek.
TBA
Half-Orcs are discriminated against greatly, both institutionally and non-institutionally. They're treated like dummies, and not let in most jobs. They're completely locked out of nobility, the garrison, even OWNING (most) SHOPS. The first impression a half-orc leaves when they walk into the street is: Threat. One wrong move, one wrong glance, and the dumb brute hobbling down the cobblestones might explode into a rage and eat an orphan's organs.
Tieflings have a choice to make, like all other inhumen species, and it relates to discrimination. Keep your head down, or fight back. Be “one of the good ones” or the reason they fear you. Half-orcs in the lore are raging brutes, without much familial bonds. They rely on themselves, and usually have few friends. Half-orcs thrive in outsider combat roles, like adventurer and mercenary, as well as manual labor roles, such as miner and soilson. (These two role types are basically the only things a half-orc can queue for.)
Half-orcs get the least roles to pick out of the classical four inhumen. They're forced into two archetypes, outsider combat, and manual labor. Half-orcs, however, thrive in these roles.
Unique traits
Attribute offsets
(For males)
(For females)
Graggar is a misogynist, so he weakened the women. Half-Orcs fill the classic barbarian role in combat, they have huge strength bonuses and constitution bonuses. They are, however, terrible magos and archers, while being middling thieves. Pick up a big ol weapon and SMASH!!