There are two main ways to look at Crafting in Vanderlin. The actual crafting skill and it's associated items and the act of crafting. This guide will cover both. To start, let's talk about the act of crafting itself. How does it work? What determines what you can and can't craft?
Crafting is currently done in Vanderlin through two main methods: menu crafting and slap-crafting. Menu crafting is the older one of the two and originally the only form the codebase has. The dev team is currently working on turning almost all crafting into slap-crafting.
Smithing currently functions differently from crafting. This guide's information does not apply to it.
In order to menu craft, find the CRAFT button on your UI. Click it. Select a subcategory. Within that subcategory, there are recipes. If you have the materials and/or tools to craft that recipe within one tile of you or in your hand, it'll show up! Click it and it'll craft.
You can repeat the last menu craft you performed by RIGHT CLICKING the CRAFT button. You can mass-craft stone knives, sewing needles, cloth, or even walls with this method!
Slap-crafting is slightly different. As the name implies, you "slap" items together. The easiest way to test this yourself is to get two sticks! With one stick in hand, RIGHT CLICK on another stick either in your hand or on the ground! This will SLAP-CRAFT them into a bundle! RIGHT CLICK on the bundle again to take it apart!
Slap-crafting can also be drastically more complex, especially with furniture. Once you've started a slap-crafting recipe, you can always EXAMINE the incomplete recipe to see what you need to do next! If you decide you no longer want to complete the recipe, just RIGHT CLICK it to take it apart!
To get a list of slap-crafting recipes, you must find RELEVANT BOOKS. You can check around your job site if you have one, or visit the Archivist and ask them to make you one on the printing press! The wonders of technology...
Still: there's more to it! You may notice that you have a crafting chance, or may "lack the skills" to craft an item. The next section of this article will discuss how crafting chance works and what "skill" you need for any given item.
Unfortunately, what you can and cant craft isn't as simple as looking at a number on a chart. There's a math equation involved. To start, all crafting recipes have at least a 25% crafting chance. All skills are actually just a percentile boost added to your crafting chance. Similarly, all "crafting difficulties" are a penalty subtracted from your crafting chance. Intelligence above ten also gives bonuses to crafting.
If this formula determines you have at least a 1% chance craft the item, you'll be able to try! If not, the chatbox will inform you that you "lack the skills."
Further, the formula will actually "CLAMP" itself. If you've been determined to be able to craft it, you will then never go below a 5% chance to do so successfully. Similarly, you cannot go above 99%.
This article uses skill level numbers instead of names for ease of calculation. A chart has been provided for easy conversion.
WEAK | 1 |
AVERAGE | 2 |
SKILLED | 3 |
EXPERT | 4 |
MASTER | 5 |
LEGENDARY | 6 |
If your intelligence is greater than ten...
25 - (25 * CRAFT_DIFF) + (25 * SKILL_LEVEL) + ((STAINT-10) * 2)
If it's less than ten...
25 - (25 * CRAFT_DIFF) + (25 * SKILL_LEVEL)
For example: if you have a crafting skill of 2 and the difficulty is 1:
25 - 25 + 50 -> 50%
As a rule of thumb, if your skill level is equal to the crafting difficulty of what you're trying to craft, you should have around a 25% chance to craft it, possibly more depending on your intelligence. Higher intelligence may let you craft items above your skill level, even. However, there's still a little more to crafting chance...
By default, all recipes have a 1% chance to CRITICALLY FAIL. If you critically fail on a menu crafting recipe, it'll just interrupt your craft-loop and you must start again. If you critically fail on a slap-crafting recipe, you'll lose your materials. In other words, unlike smithing, it's not fatal, though the chance is ever-present...
...unless your FORTUNE
stat is above 10! If you have above ten in fortune, you cannot critically fail!
If your stat is below ten, however, your chance increases. Your critical failure chance is equal to 10-FORTUNE
. Unfortunately for you, fortune is a hidden stat, so you'll have to just guess. I hope you're not a Tiefling Gravetender!
With all of this in mind, here's all basic crafting recipes! If you're looking for Carpentry, Sewing, Weaving, or other craft-specific recipes, look at their respective wiki pages.
Use your web browser's search function to find whichever recipe you're looking for!
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Required Materials | Crafting Difficulty | How to Build | |
Composter | Small Log x 1 | 0 | 1. Open your crafting menu. 2. Select it from the crafting menu. |
|
Candles (x2) | Fat x1 Fibers x1 |
1 | 1. Use a fat on a fiber. | |
Wooden Spoons (x2) | Log x1 | 1 | 1. Use a knife on a log. | |
Wooden Rollingpin | Log x1 | 1 | 1. Use a knife on a log. | |
Wooden Bucket | Small Log x1 | 0 | 1. Use a knife on a small log. | |
Wooden Bowls (x3) | Small Log x1 | 1 | 1. Use a knife on a small log. | |
Wooden Cups (x3) | Small Log x1 | 1 | 1. Use a knife on a small log. | |
Wooden Trays (x2) | Small Log x1 | 1 | 1. Use a knife on a small log. | |
Wood Platters (x2) | Small Log x1 | 1 | 1. Use a knife on a small log. | |
Stone Pot | Stone x2 | 0 | 1. Use one stone on another. | |
Wood Pipe | Stick x1 | 1 | 1. Use a knife on a stick. | |
Basket (Wicker) | Fibers x4 | 1 | 1. Use one fiber on another. | |
Upgrade Cog | Wood Plank x2 | 3 | 1. Use a knife on a plank. | |
Torch | Stick x1 Fibers x1 |
0 | 1. Use fibers on a stick. | |
Swampweed Zig | Dried Swampweed x2 | 0 | 1. Use one swampweed on another. | |
Westleach Zig | Dried Westleach x2 | 0 | 1. Use one westleach on another. |
These are tools that you can create with basic materials
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Required Materials | Crafting Difficulty | How to Build | |
Mantrap | Wooden Stake x1 Fibers x1 Rope x1 |
1 | 1. Use a rope on a stake. | |
Stone Arrow | Stick x1 Stone x1 |
1 | 1. Use a stick on a stone. | |
Poison Arrow | Arrow x1 Poison Jackberry x1 |
1 | 1. Use an arrow on poison jackberries. | |
Poison Arrow (Potent) | Arrow x1 5u Strong Poison |
1 | 1. Use an arrow on a container. | |
Poison Bolt | Bolt x1 Poison Jackberry x1 |
1 | 1. Use a bolt on poison jackberries. | |
Poison Bolt (Potent) | Bolt x1 5u Strong Poison |
1 | 1. Use a bolt on a container. | |
Bone Spear | Wood Staff x1 Bone x2 Fibers x1 |
3 | 1. Use fiber on a wood staff. | |
Bone Axe | Small Log x1 Bone x2 Fibers x1 |
2 | 1. Use fiber on a small log. | |
Military Flail | Thresher x 1 Iron Ingot x 1 Chain x1 |
3 | 1. Use a hammer on a thresher. | |
Dart | Thorn x1 Stick x1 |
0 | 1. Use a thorn on a stick. | |
Blowgun | Stick x1 | 1 | 1. Use a knife on a stick. | |
Stone Spear | Woodstaff x1 Stone x1 |
0 | 1. Use a wooden staff on a stone. | |
Wood Club | Small Log x1 Fibers x1 |
0 | 1. Use a small log on fiber. | |
Wood Staff | Log x1 | 1 | 1. Use a knife on a log. |
These are tools that you can create with basic materials
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Required Materials | Crafting Difficulty | How to Build | ||
Wood Thresher | Small Log x 1 Rope x1 Stick x1 |
1 | 1. Use a hammer on a small log. | ||
Sewing Needle | Thorn x1 Fibers x1 |
0 | 1. Use fibers on a thorn. | ||
Rope | Fibers x3 | 0 | 1. Use one fiber on another. | ||
Wood Spade | Small Log x1 Stick x1 |
1 | 1. Use a small log on a stick. | ||
Stone Axe | Small Log x1 Stone x1 |
0 | 1. Use a small log on a stone. | ||
Stone Knife | Stick x1 Stone x1 |
0 | 1. Use a stick on a stone. | ||
Stone Mortar | Stone x 1 | 0 | 1. Use a knife on a stone. | ||
Broom | Fibers x1 Stick x4 |
1 | 1. Use a fiber on a stick. | ||
Fishing Rod | Small Log x1 Fibers x2 |
1 | 1. Use a small log on fiber. | ||
Wooden Mallet | Small Log x1 | 1 | 1. Use a knife on a small log. |
These are items you can make in the wild typically requiring little to no ingredients.
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Required Materials | Crafting Difficulty | How to Build | |
Cloth Sash | Cloth x1 Fibers x1 |
1 | 1. Use a cloth on a fiber. | |
Rope Belt | Rope x1 Fibers x1 |
1 | 1. Use a rope on a fiber. | |
Ear Necklace | Ears x4 Rope x1 |
0 | 1. Use ears on a rope. | |
Elf Ear Necklace | Elf Ears x4 Rope x1 |
0 | 1. Use ears on a rope. | |
Wickercloak | Dirtclod x1 Stick x5 Fibers x3 |
0 | 1. Use a dirtclod on fiber. | |
Bogcowl | Dirtclod x1 Stick x3 Fibers x2 |
0 | 1. Use a dirtclod on fiber. | |
Skull Mask | Bone x3 Fibers x1 |
0 | 1. Use a bone on a fiber. |
Bait (Wheat) | Cloth x1 Grain x2 |
1 | 1. Use a grain on a cloth. | Standard bait can bring you rats, goats, cabbits, or chickens. | |
Sweetbait (Apple) | Cloth x1 Apple x2 |
1 | 1. Use an apple on a cloth. | Sweetbaits have a high chance of attracting goats, cabbits, and occasionally saigas. Low chance for a volf. | |
Sweetbait (Berry) | Cloth x1 Jacksberry x2 |
1 | 1. Use a jacksberry on a cloth. | Sweetbaits have a high chance of attracting goats, cabbits, and occasionally saigas. Low chance for a volf. | |
Bloodbait | Cloth x1 Meat x2 |
1 | 1. Use a meat on a cloth. | Bloodbaits have a high chance of attracting volfs, moles, or trolls. Careful with it. |
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