Like base Space Station 13's jobs, Vanderlin's classes determine the 'role' a player has in-game. Unlike base SS13 however, Vanderlin has far less emphasis on departments with most jobs being only a handful of slots outside of a certain few.
Classes also have a 'Minimum Player Quality' requirement as a replacement for an hours requirement. Player Quality Guide
The keep of Vanderlin is not just for show. It is home to the most important of nobles.
Title | Description | Gender | Species | Age | Patron | Minimum PQ | Slots |
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Monarch | The Ruler of Vanderlin. The game won't start without one. | Any | Humen, Elf, Half-Elf | Any | Any | 15 | One Roundstart Slot |
Consort | The Monarch's likely more sane half. Next to the throne in case of an... Accident. | Any | Humen, Elf, Half-Elf | Any | Any | 6 | One Roundstart Slot |
Prince/Princess | A spoiled brat and a failsafe for the throne. Capable of selecting from a unique list of Sub-classes. | Any | Humen, Elf, Half-Elf | Adult | Any | 1 | Two Slots |
Hand | Sibling (whether of blood or bond) of the Lord and the most trusted confidant of the throne. | Any | Humen, Elf, Half-Elf, Dwarf | Any | Any | 8 | One Slot |
Steward | A money-obsessed genius in control of Vanderlin's treasury. | Any | Human, Elf, Half-Elf, Dwarf | Old | Any | 2 | One Slot |
Court Magician | The resident mage of the Keep. Master of Arcane and Alchemy alike. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Middle-aged, Old, Immortal | Noc or Zizo | 6 | One Slot |
Feldsher | A man of medicine. The Keep's resident doctor. | Any | Any | Any | Any | 2 | One Slot |
Apothecary | Certain people need to sate their addictions. You're the person turning that into a business. | Any | Any | Any | Any | 1 | One Slot |
An undefended King may as well not lead. These soldiers are the keepers of Law and Order.
Title | Description | Gender | Species | Age | Patron | Minimum PQ | Slots |
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Captain | A master of combat. Leads the garrison and protects the people of Vanderlin. | Any | Humen, Elf, Half-Elf, Dwarf | Any | Any | 4 | One Slot |
Royal Guard | A member of the Army tasked with protecting the Royal Family. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Adult, Middle-aged, Immortal | Any | 2 | Two Slots |
Garrison Guard | The Bread and Raisins of the Army. Capable of selecting from a unique list of Sub-classes. | Any | All but Half-Orc | Adult, Middle-aged, Immortal | Any | 5 | Eight Slots |
Dungeoneer | The sole member of the Army tasked with keeping an eye on any captive Prisoners. | Any | Any | Any | Any | 2 | One Slot |
Squire | A Guard in practice. Capable of selecting from a unique list of Sub-classes. | Any | Humen, Elf, Half-Elf, Dwarf | Adult | Any | 0 | Two Slots |
Veteran | A member of the Army with skill surpassing even the Captain, but age has taken a toll. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Old, Immortal | Any | 1 | One Slot |
Men-At-Arms | The Keep guards, they are no knight yet they are what stand between the Monarch and any commoners. | Any | All but Half-Orc | Adult, Middle-aged, Immortal | Any | 4 | Two Slots |
Forest Warden | A guard who did so well they became a knight and a nice promotion to keep the Monarch's forest clear. | Any | Humen, Elf, Half-Elf, Dwarf | Middle-aged, Old | Any | 4 | One Slots |
Forest Guard | The selected few by the Forest Warden to help them ensure the forest is clear. | Any | Humen, Elf, Half-Elf, Dwarf | Middle-aged, Old | Any | 2 | Three Slots |
The preachers of the Ten. A valuable asset to the poor and injured alike.
Title | Description | Gender | Species | Age | Patron | Minimum PQ | Slots |
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Priest/Priestess | The owner and preacher of the Church. Blessed with divine power. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Any | Automatically set to Astrata | 4 | One Slot |
Acolyte | Members of the Clergy who keep the Church in top shape, as well as any visitors. | Any | Humen, Elf, Half-Elf, Dwarf, Dark Elf, Aasimar | Any | Astrata, Noc, Eora, Necra, Pestra, Dendor, Abyssor | -10 | Three Slots, One additional Roundstart Slot |
Inquisitor | An arrival from Grenzelhoft taking stay in the Church on the look out for Heresy. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Any | Automatically set to Psydon | 4 | One Slot |
Adept | An ex-con working under the Inquisitor. Capable of selecting from a unique list of Sub-classes. | Any | Humen, Elf, Half-Elf, Dwarf, Dark Elf | Any | Automatically set to Psydon | 0 | Two Slots |
Gravetender | Digs the graves for the unfortunate souls piling up in the town. | Any | Any | Adult+ | Automatically set to Necra | -10 | Two Slots |
Templar | The church's one and only true warrior, blessed with minor divine powers. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Any | Astrata, Noc, Eora, Necra, Pestra, Dendor, Abyssor | 2 | One Slot |
The backbone of Vanderlin. These residents produce or sell goods to the rest of the town.
Title | Description | Gender | Species | Age | Patron | Minimum PQ | Slots |
---|---|---|---|---|---|---|---|
Merchant | Where the nobles have the Steward, the town has the Merchant. Purchases and sells many an item. | Any | Humen, Elf, Half-Elf, Dwarf, Tiefling, Dark Elf, Aasimar | Any | Any | 1 | One Slot |
Archivist | The brightest mind in the entire town with a large collection of books and minor Arcyne power. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Any | Automatically set to Noc | 1 | One Slot |
Stevedore | A lowly position, but a very important one. Tasked with hauling items for the other Tradesmen. | Any | Any | Any | Any | -50 | Four Slots |
Armorer | A smith trained in the art of making Armor. | Any | Any | Any | Any | 0 | One Slot |
Weaponsmith | A smith trained in the art of making Weapons. Usually swamped with orders. | Any | Any | Any | Any | 0 | One Slot |
Smithy Apprentice | An apprentice to either smith. Their skill pales in comparison, so they're usually relegated to hauling materials. | Any | Any | Adult | Any | -10 | Two Slots |
Soilson/Soilbride | The primary reason Vanderlin hasn't fallen to ruin. Their job is to grow crops for the town. | Any | Any | Any | Any | -100 | Five Slots |
Artificer | A worker of strange crafts. Their work is poorly understood, but they're content to be described as builders. | Any | Any | Any | Any | -50 | Two Slots |
The all encompassing term for those who don't particularly stand out.
Title | Description | Gender | Species | Age | Patron | Minimum PQ | Slots |
---|---|---|---|---|---|---|---|
Butler/Maid | Exactly what the title calls it. You lead the Servants to aid the Royal Family and maintain the Keep. | Any | All but Half-Orc | Middle-aged, Old, Immortal | Any | 1 | One Slot |
Servant | Working under the Butler, you tireleslly clean and feed for the Royal Family. | Any | Any | Adult, Immortal | Any | -20 | Four Slots |
Innkeep | You own the Inn, feed the town, and house travellers, as well as occasionally buying Produce for the Cook. | Any | All but Half-Orc | Any | Any | -10 | One Slot |
Cook | You make the food for the Inn, or perhaps the Church. Either way you feed the hungry. | Any | All but Half-Orc | Any | Any | -20 | Two Slots |
Butcher | Chops apart the livestock and other creatures into more workable chunks for the Cook. | Any | Any | Any | Any | -20 | One Slot |
Jester | Beware the Jabberwock, my son! The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun the frumious Bandersnatch! | Any | Any | Any | Any | -20 | One Slot |
Prisoner | A captive, though who knows why. Left to rot and fester, you yearn to escape. | Any | Any | Any | Any | -100 | Two Roundstart Slots |
Town Elder | The authority figure of Rockhill, but less than a King. | Any | Humen, Elf, Half-Elf, Dwarf, Aasimar | Middle-aged, Old, Immortal | Any | 1 | One Slot |
Towner | The fodder of Rockhill, filling in the cracks like a glue. Capable of selecting from a unique list of Sub-classes. | Any | Any | Any | Any | -100 | Fifty Slots |
Fisher | You are the professional and perhaps irresponsible fisherman of Vanderlin. Bring in Abyssor's mighty bounty! | Any | Any | Any | Any | -100 | One Slot |
Adventurer | A nomadic person seeking adventure, fame, and wealth. Capable of selecting from a unique list of Sub-classes. | Any | Any | Any | Any | 0 | Fourteen Slots |
Pilgrim | A nomadic person of trade, seeking to do work in Vanderlin. Capable of selecting from a list of Sub-classes. | Any | Any | Any | Any | -20 | Twenty Roundstart Slots, Infinite Latejoin Slots |
Mercenary | Fighters for hire, seeking work of blood from any who offer. Capable of selecting from a list of Sub-classes. | Any | Any | Any | Any | 2 | Four Slots |
Beggar | The lowest of the low. Little to their name and nothing going for them. | Any | Any | Any | Any | -100 | Fifteen Slots |
Gameplay Guides |
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View All Guides, Beginner's Guide, Creating a Character, User Interface, Guide to Speaking |
Jobs & Roles |
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View All Classes, View All Villains |
World Lore |
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Lore of Vanderlin, Setting/Location, Gods and Deities, Species, States/Institutions |