With new INHUMEN ASCENSION comes another mark of WORLD-SHIFTING function, either being the result of said ASCENSION RITUAL, or as a byproduct of their now GODLY INFLUENCE.
Zizo wasn't an exception, with Her ASCENSION, the world fell into calamity as the dead stopped being DEAD...
Thankfully, the Humenity managed to prevail over it and adapt, though, not without significant tolls.
The creation of deadites wasn't intentional at all. Zizo had always been EXPERIMENTING with the flesh of everything, commiting many ATROCITIES in the name of POWER and POSITION, as She leads an army of undead to try and CAPTURE more.
THEY sew CHAOS, so She is content leaving them be.
"As you walk in the forest, you encounter a group of pesky goblins! As you battle them, they get the higher ground, destroying you in the process...As you lay with blood violently squirting and oozing out of your body, they leave, laughing...Is this the end? Will I fall like that?-You murmur to yourself as you make your last breath, eyes closed. You feel Necra within your soul, as if you are already standing before Her, but what's that feeling? You magnet back into your rotting flesh and suddenly awake! From now on, everything your thought consists of is...EATING FLESH! You've been turned into a creacher of the nite!
Before becoming a deadite , you have to die, pretty cool right? But that's not all, remember, you cannot turn into a deadite in the HOLY GROUND. As for the other places, you should be able to turn into a deadite in about 5 minutes, but that differs! The quickest way to turn into a deadite after death is bog! There, you will turn into one quicker than usual!
You will need a minimum of 15PQ before being able to play a deadite. When your character turns into a deadite, you automatically ghost, to get back to your already deadite character, you have to stand in the same tile it does as a ghost and click your character.
You feel different... So do the stats you get!
Skills | Stats | Traits |
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The ones you've had before death! | Offsets to: 7 STR, 2 SPD, 1 INT, 1 CON |
No Stamina, No Mood, No Disabling Limbs, No Hunger, Easy Dismemberment, Critical Weakness, No Pain, No Breath, Toxic Immunity, Chunky Fingers, No Sleep, Shock Immune, Spell Block, Bloodloss Immune, Zombie Speech, Zombie Immune, Rotman |
So you want to infect someone? To do it, first find some clueless loner somewhere, then try not dying while biting his limbs,torso, whatever you find best, with some slightly low chance he can become a deadite, though, you can just bite him to death and he will become one anyway. You are also able to "Seek Brains" using the DRADITE tab verb, any close living person in your z level and stage will be shown the location.
Any deadite can be cured. For that you will need one Pestran Acolyte,Priest, or Physicker. Once cured, you might, with 95% chance, turn into a ROTMAN, making you an Intelligent deadite, you no longer need flesh to eat, you lose some traits a deadite has, but still have some available:
Skills | Stats | Traits |
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The ones you've had before turning to a deadite! | Your roundstart stats minus: -5 CON, -5 SPD, -3 INT |
Easy Dismemberment, Critical Weakness, No Pain, No PainStun, No Breath, Toxin Immunity, Zombie Immune, Rotman |
Both deadites and rotmen share same allies, those being:
As a deadite, you can't really roleplay, because you know, you're DUMB. But, it's always funny scaring off random wanderers and screaming at them while hiding behind a tree! As for rotman you ARE intelligent, just consider hiding your ugly face so people dont think you're not some kind of MONSTER!
Gameplay Guides |
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View All Guides, Beginner's Guide, Creating a Character, User Interface, Guide to Speaking |
Jobs & Roles |
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View All Classes, View All Villains |
World Lore |
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Lore of Vanderlin, Setting/Location, Gods and Deities, Species, States/Institutions |